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Update readme.md
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Closes #3
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mtschoen-unity committed Aug 30, 2018
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Expand Up @@ -19,7 +19,7 @@ This repository uses [Git LFS](https://git-lfs.github.com/) so make sure you hav

1. Setup a new project either from the ARKit plugin project from BitBucket or a new project with the ARKit plugin from the asset store.

2. Add `TextMesh-Pro` to the project from `Window > Package Manager`.
2. (Unity 2018.1) Add `TextMesh-Pro` to the project from `Window > Package Manager`. The package is added automatically in Unity 2018.2 and above.

3. Add this repo to the project and set the build target to iOS.

Expand All @@ -29,7 +29,11 @@ This repository uses [Git LFS](https://git-lfs.github.com/) so make sure you hav

5. Open `Client.scene` and on the `Client` gameobject, set the correct `Stream Settings` on the `Client` component for your version of ARKit.

6. Set `Client.scene` as your build scene and build the Xcode project.
6. When prompted, import TMP Essential Resources for TextMesh Pro

7. Enable "ARKit Uses Facetracking" on UnityARKitPlugin > Resources > UnityARKitPlugIn > ARKitSettings

8. Set `Client.scene` as your build scene and build the Xcode project.

### Editor Animation Setup

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