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Gym wrapper - no graphics? #1413
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Hi, If you are building for Linux, you can check the headless checkbox when building the game. You can also turn off all the cameras in the scene, this will disable rendering but you will still see a black window open. UnityEnvironment has a no_graphics argument, you could try replacing this line with
Note that visual observations will not work if you disable rendering. |
> Added the no_graphics argument to the gym interface. #1413
> Added the no_graphics argument to the gym interface. #1413
> Added the no_graphics argument to the gym interface. #1413
* Update Learning-Environment-Create-New.md Section : Final Editor Setup - Step 3. It says: Drag the Brain RollerBallPlayer from the Project window to the RollerAgent Brain field. Should say: Drag the Brain RollerBallBrain from the Project window to the RollerAgent Brain field. * Develop black format fix (#1998) * fixed the format * changed the circleci config * [Gym] Added no_graphics argument (#1997) > Added the no_graphics argument to the gym interface. #1413 * [Documentation] SetReward method (#1996) Added a paragraph in the docs/Learning-Environment-Design-Agents.md document regarding the use of SetReward and how it is different from AddReward * [Documentation] Added information for the environments the trainer cannot train with the default configurations (#1995) * Format gym_unity using black
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs. |
Hello,
Is it possible using gym wrapper to not render game while training?
If yes how can I do this?
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