Make RayPerception sensor work better with transforms that have scale #3334
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Fixes #3321
Thanks @WanNJ for reporting.
This makes the Agent's transform scale behave more sensibly for raycasts; the ray length and sphere sizes are also scaled. It handles non-uniform scale reasonably, by using the length of the transforms ray to adjust these.
Also adds a few checks for division by zero.
Note that existing trained models for agents that have scale will need to be retrained, since the hit fractions will differ at runtime.