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Issues list

Change painsaw damage from 11 to 9 poll A poll to gauge sentiment on a minor change
#68 opened Apr 25, 2023 by Viech
Change the rocket pod acquisition range from 2000 to 1300 agreed upon Most developers agreed with an opinion or proposal. poll A poll to gauge sentiment on a minor change
#67 opened Apr 25, 2023 by Viech
let aliens evolve in their base even if outnumbered idea A standalone idea or solution proposal.
#65 opened Apr 7, 2023 by ghost
Make walljumps cost stamina agreed upon Most developers agreed with an opinion or proposal. idea A standalone idea or solution proposal.
#64 opened Apr 6, 2023 by Viech
Abandon the build point recovery queue in favor of increasing build times idea A standalone idea or solution proposal.
#61 opened Apr 2, 2023 by Viech
Balance issues stemming from buildable resource mechanics problem Discuss one aspect of the game that you want changed.
#60 opened Mar 29, 2023 by VReaperV
Use a smaller hitbox for human buildables when checking for friendly fire idea A standalone idea or solution proposal.
#59 opened Feb 3, 2023 by illwieckz
Using consumables (notably grenades) should make the weapon "not ready" idea A standalone idea or solution proposal.
#58 opened Sep 17, 2022 by ghost
All gameplay changes need to be tested on a server first meta This issue concerns the issue tracker itself.
#57 opened Sep 5, 2022 by DolceTriade
Make the flamer damage its user when moving forward too fast idea A standalone idea or solution proposal.
#56 opened Sep 2, 2022 by ghost
Moving buildables leads to temporary momentum loss, possibly locking upgrades. agreed upon Most developers agreed with an opinion or proposal. problem Discuss one aspect of the game that you want changed.
#55 opened Aug 31, 2022 by ghost
Allow aliens to buy a firefighter upgrade idea A standalone idea or solution proposal.
#54 opened Aug 31, 2022 by ghost
Reduce the damage and clip size of default weapons idea A standalone idea or solution proposal. problem Discuss one aspect of the game that you want changed. separation The issue conflates problem(s) and/or idea(s), hindering conclusion.
#53 opened Aug 31, 2022 by ghost
Queue a part of the build points provided by a newly built miner idea A standalone idea or solution proposal.
#52 opened Aug 30, 2022 by slipher
Make grenades destroyable idea A standalone idea or solution proposal.
#47 opened Jul 20, 2022 by ghost
Give aliens an electric "poison" idea A standalone idea or solution proposal.
#46 opened Jul 20, 2022 by ghost
Give tyrant armor plating against ballistic weapons idea A standalone idea or solution proposal.
#45 opened Jul 19, 2022 by necessarily-equal
Transfer credits from/to bots when people join/leave a team idea A standalone idea or solution proposal.
#44 opened Jul 18, 2022 by ghost
Change radar and aliensense from beacons back to blips for enemy players idea A standalone idea or solution proposal. separation The issue conflates problem(s) and/or idea(s), hindering conclusion.
#43 opened Jul 17, 2022 by Gireen
Give one team a smoke grenade idea A standalone idea or solution proposal.
#42 opened Jul 17, 2022 by ghost
Reduce momentum rewards for buildable construction and destruction idea A standalone idea or solution proposal.
#41 opened Jul 16, 2022 by ghost
Climbing abilities have inconsistent behaviors problem Discuss one aspect of the game that you want changed.
#40 opened Jul 13, 2022 by ghost
Make late game upgrades much stronger but hard to obtain idea A standalone idea or solution proposal.
#39 opened Jul 11, 2022 by DolceTriade
Automatically evolve into advanced classes based on momentum idea A standalone idea or solution proposal.
#38 opened Jul 11, 2022 by DolceTriade
Have a more traditional RTS resource gathering and spending system idea A standalone idea or solution proposal.
#37 opened Jul 10, 2022 by ghost
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