Making planets in Godot!
Unity Version of this: https://github.com/Valks-Games/Space-RPG-Client
- Download and install the latest Godot 4 C# release
- Clone this repository with all its submodules
git clone --recursive https://github.com/ValksGodotTools/Template
- Average normals along edges to fix seams (only do this when not using simple normal approach)
- Textures / Colors / Biomes!
- Water (I need someone to help me redesign the water shader to work nicely with a sphere instead of linear plane)
- Trees!
- Focal point of view shader!
- Split the chunks into further chunks!
- Generalize camera orbit code so you never have to write it again
Currently looking for programmers to peer review my code.
If you have any questions, talk to me over Discord (va#9904
)