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0.1.8

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@xPaw xPaw released this 25 Apr 17:17
· 2698 commits to master since this release
beb06ee

View commits since 0.1.7

GUI

  • Default open dialog to steamapps/common folder for new users
  • Added material group support in model viewer
  • Fixed crash on missing layers in map viewer
  • Fixed color tinting in vr_standard shader
  • Updated vcdlist icon

CLI

  • Added --vpk_list - lists all resources in given VPK
  • Added --gltf_export_format - exports meshes/models in given glTF format
  • Added --gltf_export_materials - whether to export materials during glTF exports
  • Fixed macOS binaries in GitHub releases

Library

  • Added support for exporting worlds (maps) and world nodes
  • Added support for newer tool asset info files
  • Added support for old pre-VBIB meshes
  • Added support for SrMa block (source maps)
  • Resource type is now determined from file extension if all other methods fail
  • Texture names in glTF exports are now preserved
  • Textures are now external in GLB exports
  • Updated KVFlaggedValue with new flags (resource_name, panorama, soundevent, subclass)
  • Updated known entity lump keys
  • Multiple improvements to texture exporting in glTF
  • Improved byte array support in NTRO
  • Fixed glTF rotation
  • GltfModelExporter.ProgressReporter is now IProgress<string>
  • VBIB structs were changed to match Valve's format more closely