Releases
0.1.8
xPaw
released this
25 Apr 17:17
View commits since 0.1.7
GUI
Default open dialog to steamapps/common
folder for new users
Added material group support in model viewer
Fixed crash on missing layers in map viewer
Fixed color tinting in vr_standard shader
Updated vcdlist
icon
CLI
Added --vpk_list
- lists all resources in given VPK
Added --gltf_export_format
- exports meshes/models in given glTF format
Added --gltf_export_materials
- whether to export materials during glTF exports
Fixed macOS binaries in GitHub releases
Library
Added support for exporting worlds (maps) and world nodes
Added support for newer tool asset info files
Added support for old pre-VBIB
meshes
Added support for SrMa
block (source maps)
Resource type is now determined from file extension if all other methods fail
Texture names in glTF exports are now preserved
Textures are now external in GLB exports
Updated KVFlaggedValue
with new flags (resource_name, panorama, soundevent, subclass)
Updated known entity lump keys
Multiple improvements to texture exporting in glTF
Improved byte array support in NTRO
Fixed glTF rotation
GltfModelExporter.ProgressReporter
is now IProgress<string>
VBIB
structs were changed to match Valve's format more closely
You can’t perform that action at this time.