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L4D2 crashes X.org on Linux (Nvidia) #519
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Hmm, the syslog indicates a hardware problem; can you check the temperatures on your GPU core while you're playing and see if the problems correlate with a big increase? You can periodically append |
I don't think its a heat problem, other source games run fine (Portal for example). L4D2 runs fine under Windows on this box. |
I was affected by GPU overheating only in CS:Source, all other games were without issue. Then I cleaned my gpu fan and all was OK. Temperature went down to 50 from 70°C |
This seems to be a compiz/unity issue. L4D2 runs well under gnome 3. No crashes. |
I'm experiencing a similar issue pretty frequently in a campaign called Day Break: http://www.l4dmaps.com/details.php?file=27072 -- almost always when the safe house loads after playing through the first map. I've only seen it randomly in other campaigns. The behavior is:
Some things I've ruled out:
I've tried drivers 331.17, 331.13, 325.15, and something from the 319 branch. I'm wondering if it's VRAM-related. During play the VRAM is always maxed out. On Windows, VRAM usually starts around 400 MB at the beginning of a map and then works up to as high as 1100 MB by the end of the map, then resets to ~400 MB again in the safe house. I typically have Chromium running in the background with a crapton of tabs open so now I'm investigating if that is a contributing factor. Some people have mentioned similar "hangs" in comments to other bug reports. E.g., #600, #1422. Does Valve or NVIDIA have some kind of tracing program we could run while the game is hammering the CPU / GPU so that we can dig further to see what operations it's attempting to do? Processor Information: Vendor: GenuineIntel CPU Family: 0x6 CPU Model: 0x1e CPU Stepping: 0x5 CPU Type: 0x0 Speed: 2927 Mhz 8 logical processors 4 physical processors HyperThreading: Supported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Supported SSE4a: Unsupported SSE41: Supported SSE42: Supported Network Information: Network Speed: Operating System Version: Ubuntu 12.04.3 LTS (64 bit) Kernel Name: Linux Kernel Version: 3.2.0-56-generic X Server Vendor: The X.Org Foundation X Server Release: 11103000 X Window Manager: Compiz Steam Runtime Version: steam-runtime-release_2013-10-23 Video Card: Driver: NVIDIA Corporation GeForce GTX 570/PCIe/SSE2 Driver Version: 4.4.0 NVIDIA 331.17 OpenGL Version: 4.4 Desktop Color Depth: 24 bits per pixel Monitor Refresh Rate: 60 Hz VendorID: 0x10de DeviceID: 0x1081 Number of Monitors: 2 Number of Logical Video Cards: 1 Primary Display Resolution: 1920 x 1080 Desktop Resolution: 3840 x 1080 Primary Display Size: 20.91" x 11.77" (23.98" diag) 53.1cm x 29.9cm (60.9cm diag) Primary Bus: PCI Express 16x Primary VRAM: 1280 MB Supported MSAA Modes: 2x 4x 8x 16x Sound card: Audio device: Realtek ALC892 Memory: RAM: 7946 Mb Miscellaneous: UI Language: English LANG: en_US.UTF-8 Microphone: Not set Total Hard Disk Space Available: 112674 Mb Largest Free Hard Disk Block: 44820 Mb Installed software: Recent Failure Reports: Mon Oct 28 20:13:34 2013 GMT: file ''/tmp/dumps/crash_20131028154840_1.dmp'', upload no: ''Failure when receiving data from the peer'' |
Please test with nvidia-driver 331.67, the release notes include "Fixed a bug that could lead to crashes when running Left 4 Dead 2 with threaded optimizations enabled." |
331.67 didn't fix my issue... but I've found that 331.67 and the previous 331 driver are extraordinarily problematic (for me) in L4D2. The input gets totally screwed up (looped mouse button events or extremely delayed / non-existent mouse button events). I've never seen anything like it. |
Closing as general video driver quality from 2014 is no longer relevant. If anyone is still experiencing this issue with an up to date system, please open a new issue report. |
Starting the first level in single player crashes the X.org Server. The intro runs fine @ ~120FPS but after the game gives me the ability to control my char the game freezes and my audio starts to loop. After 1-2 Minutes i get weird rendering artifacts and finally my 2 screens turn black (no signal).
syslog & system information: https://gist.github.com/darkargon/1e98b533db2a7bd60934
Linux Kernel: 3.9.0 (also happes with 3.8)
Nvidia Driver: 319.17 (did also happen with older versions)
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