-
Notifications
You must be signed in to change notification settings - Fork 49
Description
Your system information
- Steam client version (build number or date): 1487812945
- Distribution (e.g. Ubuntu): Ubuntu 16.10 (64 bit)
- Graphics driver version (run nvidia-settings): 4.5.0 NVIDIA 375.27.10
- Gist for SteamVR System Information: https://gist.github.com/leinardi/92f4ce3e986209d752c383791c16ef08
- Gist for Steam System Information: https://gist.github.com/leinardi/7f9cc3f021a3ef546a884260b8a14f78
- Opted into Steam client beta?: Yes
- Opted into SteamVR beta?: Yes
- Have you checked for system updates?: Yes
Please describe your issue in as much detail as possible:
When you move your head around it is noticeable that the tracking of the HMD is somehow delayed and not smooth. This is especially clear if you have tried SteamVR for Windows before.
Also the tracking of the Controllers seems to have the same issue: it looks like the position is being interpolated/approximated and the movement isn't smooth and instantaneous like on Windows.
This issue is really annoying for the HMD because it makes the experience really unpleasant and, after a while, nauseating.
This happens with any linear combination of AsyncReprojection and AllowReprojection (both on, both off, only one of them on).
It is most noticeable while playing some game like Destinations or SteamVR Tutorial but, to me, it is also clear inside the SteamVR environment.
Steps for reproducing this issue:
- Start SteamVR
- Look around and focus your attention on static items like the chaperone bounds
- Start Destinations or SteamVR Tutorial
- Repeat step 2