C++ C# C CMake
Latest commit 5d0574b Jul 18, 2017 @jeremyselan jeremyselan OpenVR SDK 1.0.9
Drivers:
- Added TrackedDeviceDisplayTransformUpdated, which allows HMD drivers to explicitly specify the 4x3 eye-to-head transforms. The classic mechanism of setting Prop_UserIpdMeters_Float is still supported.
- Added Prop_DriverProvidedChaperonePath_String, which a driver can set on the HMD device to specify a fallback chaperone setup that will be used if no other chaperone data is available for the universe returned by that driver. This string is a JSON object in the same format as the .vrchap file.
- Added VREvent_WirelessDisconnect and VREvent_WirelessReconnect events for display redirect drivers to notify the runtime of display connection status.

[git-p4: depot-paths = "//vr/steamvr/sdk_release/": change = 4059277]
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bin OpenVR SDK 1.0.9 Jul 18, 2017
controller_callouts OpenVR SDK 1.0.3: Oct 10, 2016
headers OpenVR SDK 1.0.9 Jul 18, 2017
lib OpenVR SDK 1.0.9 Jul 18, 2017
samples OpenVR SDK 1.0.9 Jul 18, 2017
src OpenVR SDK 1.0.9 Jul 18, 2017
.gitattributes Initial commit Apr 30, 2015
CMakeLists.txt OSX sdk changes Jun 13, 2017
LICENSE Initial commit Apr 30, 2015
README.md OpenVR SDK 1.0.4: Nov 16, 2016
Toolchain-clang.cmake OpenVR SDK 1.0.6: Jan 31, 2017

README.md

OpenVR SDK

OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting. This repository is an SDK that contains the API and samples. The runtime is under SteamVR in Tools on Steam.

Documentation

Documentation for the API is available on the Github Wiki

More information on OpenVR and SteamVR can be found on http://steamvr.com