Added auto-complete to "give" ConCommand #64
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Auto-completion has been added to the
give
ConCommand as it exists in L4D2. Classnames that begin withitem_
andweapon_
are added to the autocomplete. The classname prefixes are customisable via thes_pEntityPrefixes
array inclient.cpp
.To get all entity factory class names, the actual factory dictionary has been exposed on the
IEntityFactoryDictionary
interface (addedGetFactoryDictionary
method, hence theutil.cpp/util.h
changes)In addition, un-necessary
sv_cheats->GetBool() == true
checks have been removed from the following ConCommands due to them having theFCVAR_CHEAT
flag:fov
(addedFCVAR_CHEAT
flag)give
(addedFCVAR_CHEAT
flag)noclip
god
setpos
setang
setpos_exact
setang_exact
notarget
hurtme