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Add autocomplete to Give console command #23

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Keldorn074 opened this issue Mar 16, 2013 · 4 comments
Closed

Add autocomplete to Give console command #23

Keldorn074 opened this issue Mar 16, 2013 · 4 comments

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@Keldorn074
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Spawning weapons in nmrih using the developer console is hard, the names are difficult to remember like Give fa_m92fs . I like to see it changed to where if you type "Give" in the console it will drop a hint box listing in alphabetical order everything it has.

Edit:
Sorry, I didn't list this as Request. I"m new to using this site. :D

@2ndClassCitizen
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"givecurrentammo" will give ammo based on the weapon you're currently holding. It would be wise to bind this to a key in console. Something like (bind "KP_5" givecurrentammo) (No parentheses, DO use the underscore) will give you ammo for whatever weapon you're holding when you push the number 5 on the Keypad. This is close to the mouse. Or perhaps the number 4 on the numbers on the top part of the keyboard is a better idea. Whatever bind key you want, really.

@Keldorn074
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Picture to clarify. left 4 dead 2 has exactly what I propose.
hintdropdown

@Gringos78
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I think (imo) this can be described as low priority, the entities are readily available on the internet and can easily be setup using a menu.I mean no disrespect, but there are other more pressing issues.

@Keldorn074
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Looks like Source Sdk 2013 may have Autocomplete for Give, someone wrote the code and is attempting to pull it.
http://github.com/ValveSoftware/source-sdk-2013/pull/64

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