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Not Initialized (109) #1012

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TimBouwman opened this issue Feb 21, 2022 · 7 comments
Open

Not Initialized (109) #1012

TimBouwman opened this issue Feb 21, 2022 · 7 comments

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@TimBouwman
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TimBouwman commented Feb 21, 2022

Over the past couple of days I have been getting this warning when I try to run my SteamVR project (this never happened before). Unity just won't recognize that steam VR is running. I have no clue how to fix it because every time it goes away it's after I stop and start the game a could of times but this does not always fix the problem. SteamVR itself works just fine I can play games and even open the build of the same project. It's just a problem in the editor. This absolutely kills my productivity because it can go for hours in end (I have also had times where it went away in 5 minutes but like I said, I have no clue why).

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@zite
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zite commented Feb 23, 2022

I noticed that happening to me recently. I found that there was an update for the XR Plugin Management package. I updated that and it stopped happening. No idea how that works but do you mind giving that a try?

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@VRRookie2020
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I had the same issue and your suggestion worked for me, thank you!

@racingcow
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Also worked for me. Thanks!

@awe21001
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I tried this without success, I have an Oculus Rift. A friend with this exact same problem with an Oculus Quest 2 tried it also without success.

@zite
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zite commented Apr 14, 2022

I tried this without success, I have an Oculus Rift. A friend with this exact same problem with an Oculus Quest 2 tried it also without success.

Do you also have Oculus selected in the XR runtimes? It may override OpenVR in that scenario.

@awe21001
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awe21001 commented Apr 14, 2022 via email

@awe21001
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awe21001 commented Apr 15, 2022 via email

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5 participants