- Graduated from The Hague University of Applied Sciences
- Majored in Game Development & Simulation
- Working / Maintaining Unity related frameworks and tools
- Currently working at Quintor
![:shipit: :shipit:](https://github.githubassets.com/images/icons/emoji/shipit.png)
Needy Greedy Type-Machiney
Lost in the framework sauce.
C# | .NET | Unity | Shaderlab
-
Quintor
-
13:06
(UTC +02:00) - https://velorexe.com/
Highlights
- Pro
Pinned Loading
-
unity-geometry-grass-shader
unity-geometry-grass-shader PublicA Geometry shader written for Unity's build-in Render Pipeline
-
Unity-Android-Bluetooth-Low-Energy
Unity-Android-Bluetooth-Low-Energy PublicA Unity Android plugin to support basic Bluetooth Low Energy interactions.
-
UVNF-Unity-Visual-Novel-Framework
UVNF-Unity-Visual-Novel-Framework PublicA Node Based Visual Novel creation tool for Unity3D.
-
UnityHDRP-Post-Processing-Hatching-Shader
UnityHDRP-Post-Processing-Hatching-Shader PublicA world space based Unity HDRP Post Processing Hatching effect.
ShaderLab 3
Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.
If the problem persists, check the GitHub status page or contact support.