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VgTajdd/README.md

Agustin Durand (AJ)

About me

Experienced and results-driven Senior Software Engineer with over 10 years of expertise in software and game development. Strongly focused on problem-solving and delivering high-quality code that exceeds project objectives. Possessing a passion for C++, computer graphics, and game engines, I have a proven track record of leading teams and contributing significantly to the development of various games using Unreal Engine in my recent jobs. Currently, I am undertaking a side project to develop a game engine from scratch, which has further enhanced my technical abilities and expanded my skill set. I am adept at working with cross-functional teams and have a keen eye for detail to ensure the seamless integration of different components in complex systems.


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  1. univer_audio univer_audio Public

    Audio module developed in C++ for Univer Game Engine using FMOD.

    C# 1

  2. plugin_manager plugin_manager Public

    Plugin Manager developed in C++

    C++ 6 1

  3. simple_raytracer simple_raytracer Public

    Simple raytracer using pure C++

    C++ 1

  4. dependency_injection dependency_injection Public

    Dependency injection in C++

    C++ 1

  5. jumping_jack jumping_jack Public

    First game created with my game Engine (Univer) in only 1 week.

    C++ 2

  6. univer_pool_allocator univer_pool_allocator Public

    Chunk based pool allocator implemented in C++

    C++ 1