Plugin Manager developed in C++.
Clone the repository using one of the following commands:
git clone https://github.com/vgtajdd/plugin_manager.git # HTTPS
git clone git@github.com:VgTajdd/plugin_manager.git # SSH
Configure the project (CMake):
cd plugin_manager
cmake -S . -B build
Build the targets (CMake):
cmake --build build --config Debug -j
Run the main target:
-
For
macOS
andLinux
:cd build/bin ./app
-
For
Windows
:cd build/bin/Debug app.exe
I added some helper files for vscode
if the user prefers to use this IDE. If vscode
is chosen, I recommend to install and use the extension CMake Tools. It works for Windows, Linux and macOS.
It also possible to load and build the project using Visual Studio
.
Use the following commands:
cmake --build build/tests --target test_plugin_manager -j
cd build && ctest --output-on-failure && cd ..
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.