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💣A graphical project with Raylib, a 3D library to recreate the famous Bomberman game. Last project of my 2nd year at Epitech

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Bomberman Build License

Screenshots

Menu Premenu Options Game

Building

Command Line (via CMake)

Required tools:

  • CMake 3.17 (minimum)

on Linux:

# Create the build directory
mkdir build && cd build 

# Configure the project
cmake .. -G 'Unix Makefiles' -DCMAKE_BUILD_TYPE=Release

# Build the executable and libraries
cmake --build .

# Return to previous directory
cd -

on Windows:

Required tools:

  • Visual Studio 17 2022 (minimum)
# Create the build directory
mkdir build && cd build 

# Configure the project
cmake .. -G 'Visual Studio 17 2022' -DCMAKE_BUILD_TYPE=Release

# Build the executable and libraries
cmake --build .

# Return to previous directory
cd -

Documentation

Local

Required tools:

  • Doxygen

on Linux:

# Run at the root of the project
doxygen

# Open the genrated pages
xdg-open doc/generated/html/index.html

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💣A graphical project with Raylib, a 3D library to recreate the famous Bomberman game. Last project of my 2nd year at Epitech

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  • C++ 98.7%
  • CMake 1.3%