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Releases: VitorVilela7/UberASMTool

Version 1.5 - Restart

05 Dec 18:05
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This version aims to fix some important bugs and introduce some code changes that will allow for future feature additions for the future releases.

Changes:

  • Fixed an in-game crash when using different NMI code combinations
  • Refactored some core parts of the program, making it easier to
    add improvements.
  • Improved the way how the LM restore point information works in a
    way that UberASM Tool will no longer concat its program information
    more than once.
  • Fixed incorrect extra byte 4 define used for PIXI sprites.
  • Added BW-RAM definition which is used on SA-1 ROMs only.
  • Fixed an application crash when accidentally including an empty
    file.

Keep It Reliable

02 Feb 23:45
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This version important bug fixes and library upgrades to keep it more reliable. No actual features added.

Changes:

  • Updated Asar to 1.71.
  • Fixed newer Asar printing weird path-related warnings.
  • Fixed a crash when stdin is either redirected or set to empty.
  • Fixed a crash when an .asm file prints either an empty or white-space only string.
  • Moved working .asm files to the dedicated ./asm/work instead of ./asm/.

Not By Me Update

25 Mar 05:08
5d5c821
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  • Added sprite defines with SA-1 support.
  • Fixed a crash when using both Level NMI and Overworld NMI.
  • Fixed some unintended behavior when enabling only Overworld NMI.
  • (RPG Hacker) Now uses Asar 1.50.

The Nice Update

09 Jul 21:08
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  • Added global_load support.
  • Added more error checks for avoiding free space leaking when user
    wrongly uses pullpc/pushpc.
  • Fixed program crashing when running on a Dropbox folder.
  • Fixed minor display/print changes when running program.
  • Fixed minor grammar errors.

First public release

09 Jul 19:26
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1.0

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