Releases: VitorVilela7/UberASMTool
Releases · VitorVilela7/UberASMTool
Version 1.5 - Restart
This version aims to fix some important bugs and introduce some code changes that will allow for future feature additions for the future releases.
Changes:
- Fixed an in-game crash when using different NMI code combinations
- Refactored some core parts of the program, making it easier to
add improvements. - Improved the way how the LM restore point information works in a
way that UberASM Tool will no longer concat its program information
more than once. - Fixed incorrect extra byte 4 define used for PIXI sprites.
- Added BW-RAM definition which is used on SA-1 ROMs only.
- Fixed an application crash when accidentally including an empty
file.
Keep It Reliable
This version important bug fixes and library upgrades to keep it more reliable. No actual features added.
Changes:
- Updated Asar to 1.71.
- Fixed newer Asar printing weird path-related warnings.
- Fixed a crash when stdin is either redirected or set to empty.
- Fixed a crash when an .asm file prints either an empty or white-space only string.
- Moved working .asm files to the dedicated ./asm/work instead of ./asm/.
Not By Me Update
- Added sprite defines with SA-1 support.
- Fixed a crash when using both Level NMI and Overworld NMI.
- Fixed some unintended behavior when enabling only Overworld NMI.
- (RPG Hacker) Now uses Asar 1.50.
The Nice Update
- Added global_load support.
- Added more error checks for avoiding free space leaking when user
wrongly uses pullpc/pushpc. - Fixed program crashing when running on a Dropbox folder.
- Fixed minor display/print changes when running program.
- Fixed minor grammar errors.
First public release
1.0 Create LICENSE