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GodotAndroidBluetoothPlugin

[Project Status : CLOSED]

Android bluetooth library for Godot.

Postmortem

Due to Google's requirement that access to the bluetooth requires the location to be turned on I am closing this project.

I do not believe that allowing apps (other than the one using the bluetooth) to access location every time the bluetooth is used for a peer to peer connection by another app is required.

I would also not trust an app that requires location to be turned on if the app is not using the location.

If I can find a workaround I might reopen this project.

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Android bluettoh library for godot

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