A work in progress, high-performance, lightweight Linux native 3D game engine powered by the Vulkan graphics API.
Installing the Conan C/C++ package manager on a Unix-like system:
$ python -m pip install conan
Installing the Ninja build system tool on a Linux system (package manager may vary by distribution):
$ sudo pacman -S ninja
Configure the CMake build directory using Conan via the bash script:
$ ./linux/configure.sh release
Compiling the project source via the bash script:
$ ./linux/build.sh release
Please read the contributor guidelines before submitting your first pull request to the engine source code.
Any contributions, big or small, are encouraged and greatly appreciated. :)
Please read the security policy document before reporting a software vulnerability.
If you have any questions regards to the open source project, feel free to contact us via email at info@vulkray.com.