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Fixes runtime when trying to work on missing limbs #579

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Harcourt1
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@Harcourt1
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does !affected return true if its null?

@Harcourt1
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This fixes
runtime error: Cannot read null.open
proc name: attack (/obj/item/stack/medical/advanced/bruise_pack/attack)
source file: medical.dm,176
usr: Rttf. Hans Schrodinger (/mob/living/carbon/human)
src: the advanced trauma kit (/obj/item/stack/medical/advanced/bruise_pack)
usr.loc: the floor (37,60,1) (/turf/floor/tiled/steel)
src.loc: Rttf. Hans Schrodinger (/mob/living/carbon/human)

@Eddyskingdom
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when will you merge it

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