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- [Mac] Update to QT 5 (5.9.1) - [Mac] Update to SDL 2 (2.0.5) - [Mac] Update to Gettext 0.19.8.1 - [Mac] Update to GLEW 1.13.0 - [Mac] Update to LibOgg 1.3.2 - [Mac] Update to LibPng 1.6.32 - [Mac] Update to LibVorbis 1.3.5 - [Mac] Remove FontConfig - [Mac] Remove Fribidi - [Mac] Remove Prebuilt FreeType - [Mac] Remove QuesoGLC - [Mac] Add FreeType 2.8 - [Mac] Add Harfbuzz 1.4.8 - [Mac] Enhance fetch scripts to support fetching (and unpacking) DMG files (currently used for: SDL 2) - [Mac] Enhance fetch scripts to use SHA256 - [Mac] Add patch scripts for transforming QT5 frameworks to support Xcode's built-in code signing - [Mac] Fix the Help generator script - [Mac] Fix the Gettext script - [Mac] Fix the Xcode project to reflect the current Warzone sources (and the above dependencies) - [Mac] Enable ARC for the main WZ sources Objective-C code - [Mac] Enable more build warnings - [Mac] Overhaul the way the SDL Mac app is run (see: WZSDLAppDelegate) - [Mac] Properly handle NSApplication termination by posting an SDL_QUIT event and allowing the main game loop to handle saving and shutting down gracefully - [Mac] Remove / replace some deprecated APIs and frameworks - [Mac] Remove extra (and outdated) Mac-specific copies of the COPYING files - use the main ones instead - [Mac] Add various useful command-line options to the main app Xcode build scheme (disabled by default) - [Mac] Add sandboxing support (requires code signing to be configured) - [Mac] Add macosx/README.md with detailed build instructions
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