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Fix the SDKROOT setting in sub projects.
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Update xcode 4+ project files.
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dak180 committed Aug 1, 2013
1 parent 980f016 commit 6dc1eef
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Showing 18 changed files with 883 additions and 29 deletions.
59 changes: 59 additions & 0 deletions macosx/Warzone.xcodeproj/xcshareddata/xcschemes/CS-ID.xcscheme
@@ -0,0 +1,59 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0460"
version = "1.3">
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parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
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buildForRunning = "NO"
buildForProfiling = "NO"
buildForArchiving = "NO"
buildForAnalyzing = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "430104BC1698E449006D4583"
BuildableName = "CS-ID"
BlueprintName = "CS-ID"
ReferencedContainer = "container:Warzone.xcodeproj">
</BuildableReference>
</BuildActionEntry>
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<LaunchAction
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release"
debugDocumentVersioning = "YES">
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<AnalyzeAction
buildConfiguration = "Release">
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<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
@@ -0,0 +1,59 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0460"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "NO"
buildForRunning = "NO"
buildForProfiling = "NO"
buildForArchiving = "NO"
buildForAnalyzing = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "438B0C05137730FE008184FC"
BuildableName = "Fetch Third Party Sources"
BlueprintName = "Fetch Third Party Sources"
ReferencedContainer = "container:Warzone.xcodeproj">
</BuildableReference>
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<TestAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES"
buildConfiguration = "Release">
<Testables>
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<LaunchAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
allowLocationSimulation = "YES">
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useCustomWorkingDirectory = "NO"
buildConfiguration = "Release"
debugDocumentVersioning = "YES">
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buildConfiguration = "Release">
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buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
version = "1.3">
version = "1.8">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
buildForTesting = "NO"
buildForRunning = "NO"
buildForProfiling = "NO"
buildForAnalyzing = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "43F77C7710F0125E00E04615"
Expand All @@ -22,21 +22,42 @@
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.GDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.GDB"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES"
buildConfiguration = "Debug">
buildConfiguration = "Release">
<Testables>
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<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "02356D740BD3BB3400E9A019"
BuildableName = "Warzone.app"
BlueprintName = "Warzone"
ReferencedContainer = "container:Warzone.xcodeproj">
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.GDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.GDB"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
displayScaleIsEnabled = "NO"
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launchStyle = "0"
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buildConfiguration = "Release"
ignoresPersistentStateOnLaunch = "NO"
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allowLocationSimulation = "YES">
<BuildableProductRunnable>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "02356D740BD3BB3400E9A019"
BuildableName = "Warzone.app"
BlueprintName = "Warzone"
ReferencedContainer = "container:Warzone.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
Expand All @@ -46,10 +67,11 @@
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release">
buildConfiguration = "Release"
debugDocumentVersioning = "YES">
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
buildConfiguration = "Release">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
Expand Down
@@ -0,0 +1,59 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0460"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
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buildForTesting = "NO"
buildForRunning = "NO"
buildForProfiling = "NO"
buildForArchiving = "NO"
buildForAnalyzing = "NO">
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BlueprintIdentifier = "43FA570C10FF8E9B0074E914"
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BlueprintName = "Setup Prebuilt Components"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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<LaunchAction
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
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ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
allowLocationSimulation = "YES">
<AdditionalOptions>
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savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release"
debugDocumentVersioning = "YES">
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<AnalyzeAction
buildConfiguration = "Release">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
29 changes: 21 additions & 8 deletions macosx/Warzone.xcodeproj/xcshareddata/xcschemes/Warzone.xcscheme
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
version = "1.3">
version = "1.8">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
Expand All @@ -22,21 +22,33 @@
</BuildActionEntries>
</BuildAction>
<TestAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.GDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.GDB"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES"
buildConfiguration = "Debug">
<Testables>
</Testables>
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "02356D740BD3BB3400E9A019"
BuildableName = "Warzone.app"
BlueprintName = "Warzone"
ReferencedContainer = "container:Warzone.xcodeproj">
</BuildableReference>
</MacroExpansion>
</TestAction>
<LaunchAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.GDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.GDB"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
displayScaleIsEnabled = "NO"
displayScale = "1.00"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release">
buildConfiguration = "Release"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
allowLocationSimulation = "YES">
<BuildableProductRunnable>
<BuildableReference
BuildableIdentifier = "primary"
Expand All @@ -55,7 +67,8 @@
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release">
buildConfiguration = "Release"
debugDocumentVersioning = "YES">
<BuildableProductRunnable>
<BuildableReference
BuildableIdentifier = "primary"
Expand All @@ -67,7 +80,7 @@
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
buildConfiguration = "StaticAnalyzer">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
Expand Down
@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEWorkspaceSharedSettings_AutocreateContextsIfNeeded</key>
<false/>
</dict>
</plist>
2 changes: 2 additions & 0 deletions tests/Tests.xcodeproj/.gitignore
@@ -0,0 +1,2 @@
xcuserdata/*
project.xcworkspace/xcuserdata/*

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