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quickchat: Do not locally output sent internal messages
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past-due committed Oct 14, 2023
1 parent 86e60d7 commit 90d693d
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/hci/quickchat.cpp
Expand Up @@ -3001,7 +3001,7 @@ void sendQuickChat(WzQuickChatMessage message, uint32_t fromPlayer, WzQuickChatT
NETend();
}

if (fromPlayer == selectedPlayer && (!recipients.empty() || !isInGame))
if (fromPlayer == selectedPlayer && (!recipients.empty() || !isInGame) && !internalMessage)
{
if (isInGame)
{
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