Skip to content

Commit

Permalink
Mark the 3.3.0 release
Browse files Browse the repository at this point in the history
  • Loading branch information
perim committed Aug 31, 2019
1 parent a9d4e10 commit 924bf1e
Show file tree
Hide file tree
Showing 5 changed files with 16 additions and 13 deletions.
5 changes: 4 additions & 1 deletion ChangeLog
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
2019-07-XX: Version 3.3.0 beta2
2019-08-31: Version 3.3.0
* General:
* Add: Reinstated secondary orders Pursue, Guard, and Hold (commit:29d3696dd62f034d02d51b9caa7d834cc84e13d3, commit:4b974e5761eecf7fc375f50d954779e4ac800786, commit:2fb172792014d8886a7411a2547b15030ead0152, commit:274fab1fe4f5a7f443f42b35211d95f949cd63cb, commit:cfa8ca695079df3d716a6eb7a2ed2f5729320bea, commit:8f611fe0f6ffb906bee0afd5de702f8b2de9f1df, commit:ff5ec8ca927c2d3353f58f7ac0ca17f965252234, #263, ticket:4303)
* Add: Reinstated range orders Optimum, Short, and Long range (too many commits, #314)
Expand All @@ -10,11 +10,13 @@
* Fix: Support for more graphics driver workarounds and platform compatibility (commit:d517b62e394c42a2b1e0b831a0cdc26156faca80, #331)
* Fix: Units shooting through walls to attack targets (commit: 4ed887ed1986840474281d8fd28fc0ea533c06aa, 5cbe6b9e93a0a9682996fc1edf3df43ee5f7096b, #271)
* Fix: Very slow map/mod transfer when vertical sync is enabled (commit:1d1050f034e7c226d98e371598d2c2a105d24353, #392)
* Fix: Do not try to attack jammed units before being in range (commit:b9cd1cd49eae103d4e95b3f14e84aed4492391b3)
* Graphics:
* Add: Hit-testing support for widgets (commit:405a59420918f903352c4a51be6822eb60d4066b, commit:9394cd5f6c5c1de666d34d56cc32a0d4dfbc83e9, #264)
* Change: Increase click area for in-game options (commit:bb15fbaa10663d6ce540911d9890f733b75fd365, #266)
* Change: Improved text width calculation (commit:f4a8c93c9012eb5424296604bd1a0fa56fa2bc06, commit:c27ad854669ee55834fef43f4a7b6fba0dc28b88, commit:0fcad70a72b44aaaf0b01fe425946cd0193f5216, commit:35e5a8d021dfcefa9b7bce7e846a7c2432a7a064, #287)
* Change: Split challenge tooltips in challenge selection screen into multiple lines (commit:2cc667cbb8f3765a5b69e0c210ab5b1355db3ca6, #299)
* Fix: Issue loading OpenGL on older Intel chipsets on Windows 10 (commit:8a755a5e6e4f0eb8c62cc51db121cc61c65da80b)
* Fix: Flamer Bunker model (commit:400191c9c47a4e39aeb12240283f355a57e30290, ticket:4856)
* Fix: Objects darkening when zooming out (commit:456a74edb1fa76e66bf8e0e2c888b54c0b5c6299, ticket:4375)
* Fix: Layout calculation for unit orders panel (commit:67b64e6f4205b123e69d6973f2a524656a419c75, #261)
Expand All @@ -27,6 +29,7 @@
* Fix: Broken shadows with rotated features (commit:39021659101136e3cf4a26959daf7ea86335c13e, #368)
* Fix: Broken shadows with corner walls (commit:33963b56adc0a7cfe29110c4cb6407b6ea069b29, #368)
* Fix: Color cursor offset (commit:66322c966eb22c4ac65bfecf4e829e46a4cb4a17, #426)
* Fix: Fix cyborg and scavenger leg animation bug (commit:123ded59aedc53dc2344be9807c321774613946f)
* Remove: Flickering of blue/red laser beam when building/demolishing (commit:724750e92cb9884ab81ce565f4d007af817f16ca)
* Remove: Disable PIE SHADERS directive support (commit:ca536c35fda80d23c3467e5d59f0fdb7debc3525, #380)
* Campaign:
Expand Down
4 changes: 2 additions & 2 deletions configure.ac
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
AC_PREREQ([2.56])
AC_INIT([Warzone 2100],[master],[http://wz2100.net/],[warzone2100])
AC_INIT([Warzone 2100],[3.3.0],[http://wz2100.net/],[warzone2100])

AM_INIT_AUTOMAKE([1.11 tar-ustar no-dist-gzip dist-xz subdir-objects])

Expand Down Expand Up @@ -247,7 +247,7 @@ fi
# Add later for stricter checking: -Wextra -Wmissing-declarations -Wstrict-prototypes
AC_ARG_ENABLE([debug],
AS_HELP_STRING([--enable-debug[=yes/relaxed/profile/debugprofile/optimised/no]],[Compile debug version [[yes]]]),
[ enable_debug=${enableval} ], [ enable_debug=yes ])
[ enable_debug=${enableval} ], [ enable_debug=no ])
AC_MSG_CHECKING([whether to compile in debug mode])
AC_MSG_RESULT([${enable_debug}])

Expand Down
4 changes: 2 additions & 2 deletions lib/netplay/netplay.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -186,8 +186,8 @@ unsigned NET_PlayerConnectionStatus[CONNECTIONSTATUS_NORMAL][MAX_PLAYERS];
************************************************************************************
**/
static char const *versionString = version_getVersionString();
static int NETCODE_VERSION_MAJOR = 0x1000;
static int NETCODE_VERSION_MINOR = 1;
static int NETCODE_VERSION_MAJOR = 0x30B0;
static int NETCODE_VERSION_MINOR = 9;

bool NETisCorrectVersion(uint32_t game_version_major, uint32_t game_version_minor)
{
Expand Down
8 changes: 4 additions & 4 deletions win32/warzone2100.rc
Original file line number Diff line number Diff line change
Expand Up @@ -15,8 +15,8 @@ APP_MANIFEST RT_MANIFEST warzone2100.manifest
//

1 VERSIONINFO
FILEVERSION 9,9,9,9
PRODUCTVERSION 9,9,9,9
FILEVERSION 3,3,3,0
PRODUCTVERSION 3,3,3,0
FILEFLAGSMASK 0x0L
#ifdef _DEBUG
FILEFLAGS 0x1L
Expand All @@ -33,12 +33,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "Warzone 2100 Project"
VALUE "FileDescription", "Warzone 2100"
VALUE "FileVersion", "master"
VALUE "FileVersion", "3.3.0"
VALUE "InternalName", "Warzone 2100"
VALUE "LegalCopyright", "Copyright (C) 2005-2019 Warzone 2100 Project"
VALUE "OriginalFilename", "warzone2100.exe"
VALUE "ProductName", "Warzone 2100"
VALUE "ProductVersion", "master"
VALUE "ProductVersion", "3.3.0"
END
END
BLOCK "VarFileInfo"
Expand Down
8 changes: 4 additions & 4 deletions win32/warzone2100_portable.rc
Original file line number Diff line number Diff line change
Expand Up @@ -15,8 +15,8 @@ APP_MANIFEST RT_MANIFEST warzone2100.manifest
//

1 VERSIONINFO
FILEVERSION 9,9,9,9
PRODUCTVERSION 9,9,9,9
FILEVERSION 3,3,3,0
PRODUCTVERSION 3,3,3,0
FILEFLAGSMASK 0x0L
#ifdef _DEBUG
FILEFLAGS 0x1L
Expand All @@ -33,12 +33,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "Warzone 2100 Project"
VALUE "FileDescription", "Warzone 2100 portable"
VALUE "FileVersion", "bugfixes"
VALUE "FileVersion", "3.3.0"
VALUE "InternalName", "Warzone 2100"
VALUE "LegalCopyright", "Copyright (C) 2005-2019 Warzone 2100 Project"
VALUE "OriginalFilename", "warzone2100_portable.exe"
VALUE "ProductName", "Warzone 2100 portable"
VALUE "ProductVersion", "bugfixes"
VALUE "ProductVersion", "3.3.0"
END
END
BLOCK "VarFileInfo"
Expand Down

1 comment on commit 924bf1e

@maxsupermanhd
Copy link
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

YaY!

Please sign in to comment.