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(MP)Heavy Plasma Launcher rebalance #3258

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merged 1 commit into from Nov 1, 2023

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Tipchik87
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@Tipchik87 Tipchik87 commented May 21, 2023

The point of this PR is to make HPL less effective against units like it was done with GS by reducing the damage modifier from 40 to 30 against Tracked Propulsion.
Currently HPL completely replaces GS because HPL is equally good against units and structures plus longer range.
With the new damage values, HPL will now deal basic damage with a burning spot with the same 0.5 tile radius but with significantly more burning damage per second, 180 instead of 50 and a reduced burning time from 6 to 3 seconds.
As a result, HPL will continue to be effective against structures and only stationary units.
Very little damage will be dealt to moving units, as they will move out of the burn radius almost immediately.

damage 225->50
periodicalDamage 50->180
periodicalDamageTime 60->30

damage 225->50
periodicalDamage 50->180
periodicalDamageTime 60->30
@KJeff01 KJeff01 added Multiplayer/Skirmish Balance mp-balance: phase 2 In phase 2, a multiplayer balance change is opened for public discussion and voting labels May 21, 2023
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KJeff01 commented Nov 1, 2023

This seems popular enough. So merging. https://discord.com/channels/684098359874814041/1113117862874320926

Total votes 11 (100% accept).

Votes against: n/a

Votes for:
DARwins
kracker
Maxim Soldatov
Tipchik
Donald
Dushnila [SP]
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Splendid high lord
The Overlord
Evolution
RBMW-Fenrir

@KJeff01 KJeff01 added this to the 4.4.0-beta2 milestone Nov 1, 2023
@KJeff01 KJeff01 merged commit 9fd8ec4 into Warzone2100:master Nov 1, 2023
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