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🎮 GDevelop is an open-source, cross-platform game engine designed to be used by everyone.

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GDevelop logo

GDevelop is a full-featured, open-source game development software, allowing to create desktop and mobile games without any knowledge in a specific programming language. All the game logic is built up using an intuitive and powerful event-based system.

GDevelop in action, used to add a trigger in a platformer game

Getting started

❔ I want to... 🚀 What to do
Download GDevelop to make games Go on GDevelop website to download GD!
Contribute to the editor Download Node.js and follow this README.
Create/improve an extension Download Node.js and follow this README.
Help to translate GDevelop Go on the GDevelop project on Crowdin.

Are you interested in contributing to GDevelop for the first time? Or want to participate in Google Summer of Code 2021? Take a look at the list of good first issues, good first contributions or the "🏐 not too hard" cards on the Roadmap.

Overview of the architecture

Directory ℹ️ Description
Core GDevelop core library, containing common tools to implement the IDE and work with GDevelop games.
GDCpp The C++ game engine, used to build native games (not used in GDevelop 5).
GDJS The game engine, written in TypeScript, using PixiJS (WebGL), powering all GDevelop games.
GDevelop.js Bindings of Core/GDCpp/GDJS and Extensions to JavaScript (with WebAssembly), used by the IDE.
newIDE The game editor, written in JavaScript with React, Electron and PixiJS.
Extensions Extensions for the game engine, providing objects, behaviors, events and new features.

To learn more about GDevelop Architecture, read the architecture overview here.

Pre-generated documentation of the Core library, C++ and TypeScript game engines is available here.

Status of the tests and builds: Build status Quick tests status All tests Status Windows Build status https://good-labs.github.io/greater-good-affirmation/assets/images/badge.svg

Links

Community

Development Roadmap

Games made with GDevelop

Lil Bub

Lil BUB's HELLO EARTH is one of the many games built with GDevelop.

License

  • The Core library, the native and HTML5 game engines, the IDE, and all extensions (respectively Core, GDCpp, GDJS, newIDE and Extensions folders) are under the MIT license.
  • The name, GDevelop, and its logo are the exclusive property of Florian Rival.

Games exported with GDevelop are based on the native and/or HTML5 game engines (see Core, GDCpp and GDJS folders): these engines are distributed under the MIT license so that you can distribute, sell or do anything with the games you created with GDevelop. In particular, you are not forced to make your game open source.

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🎮 GDevelop is an open-source, cross-platform game engine designed to be used by everyone.

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  • C++ 61.9%
  • JavaScript 28.6%
  • TypeScript 8.4%
  • C 0.5%
  • CMake 0.3%
  • CSS 0.1%
  • Other 0.2%