This project was created as part of a university assignment to make a game in Directx11
I ended up creating a demo that has:
- 3rd Person Camera
- Flythrough Camera
- Top Down Camera
- Simple AI with waypoint movement
- Collision detection
- Simple Particle Effects
- Dissolve Shader
- Reflective Shader
- Skybox Shader
- Ambient Lighting
- Directional Lighting
- Point Lights
- Spot Lights
- Movable Objects
- Resizable Window
- Map Generation via text file