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v0.2.279

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@rwetzold rwetzold released this 13 Oct 18:37

Features

Our Or Dead is now called traVRsal: https://github.com/WetzoldStudios/traVRsal

  • New World: VR Gallery
    • the first VR gallery you can naturally walk through
    • showing the most recent beautiful photos from Unsplash
  • Pyramid
    • much more interesting world
    • different kinds of exciting traps
  • A.I. Take-Over
    • much more interesting world
    • big variety of walls, outside view, lamps
    • enemies can take more damage but also show damage effects
  • PacMan
    • collectibles are at different heights providing a good workout warm-up
    • inner mazes are lower making it possible to constantly see the ghosts in bigger play areas
  • Interaction
    • new interaction system
    • remote grabbing support
    • improved hand models & hand snapping
    • improved pistol mechanics & rewritten bullet physics
    • much improved player detection, hands will be recognized and shot at now
  • World Editor
    • create and share your own impossible spaces worlds
    • manual and procedural modelling, puzzles & logic, enemies, collectibles, sound and more
    • 2D and 3D player emulation
    • extensive declarative & data binding capabilities
    • everything that is done in the included worlds can easily be done by everyone else as well
    • parts of existing worlds can be reused
    • all worlds are automatically documented in the world repository https://github.com/WetzoldStudios/traVRsal-worlds
    • for all details see the SDK on https://github.com/WetzoldStudios/traVRsal-sdk
    • this is one of the biggest additions and alone has hundreds of features
  • Procedural Worlds
    • the minimum play space requirement could be reduced, now 1.44m by 1.44m is enough to play
    • completely new generation algorithm, encounter a different play-through each time you play a world
    • corner transitions, making it not possible anymore to guess which direction the next exit will be, leading to true exploration
    • many additional randomization options and logic, making for much more interesting worlds
  • Challenges & Online Capabilities
    • statistics about a run are automatically collected and shown
    • post successful runs as challenges to others
    • play and beat challenges
    • earn points for the global leaderboard
    • choose a nickname
    • optionally log in with a traVRsal.com account to play the unreleased worlds you are working on
  • Scenery
    • new main menu
    • new outro scene
    • new death scene, damage visualization and sounds
    • support for ambient sounds in addition to background music
    • worlds contain more metadata that is now displayed
    • worlds now have skies
  • Technical
    • split all worlds into addressables
    • world repository & API server
    • much smaller main app, worlds can be updated without reinstalling the app
    • switch from VRTK to VRIF
    • switch from Unity 2019 to 2020
    • much faster world loading
    • much fewer hickups walking through a world (asynchronous activation)
    • much better exception handling (no internet, insufficient play space)
  • And much more...

Bugfixes

  • hundreds of them, most notably:
    • no sudden seemingly random death anymore
    • bullets often not hitting
    • enemy spawning
    • enemies appearing out of nowhere
    • improved snapping, pinning objects to walls