Features
Our Or Dead is now called traVRsal: https://github.com/WetzoldStudios/traVRsal
- New World: VR Gallery
- the first VR gallery you can naturally walk through
- showing the most recent beautiful photos from Unsplash
- Pyramid
- much more interesting world
- different kinds of exciting traps
- A.I. Take-Over
- much more interesting world
- big variety of walls, outside view, lamps
- enemies can take more damage but also show damage effects
- PacMan
- collectibles are at different heights providing a good workout warm-up
- inner mazes are lower making it possible to constantly see the ghosts in bigger play areas
- Interaction
- new interaction system
- remote grabbing support
- improved hand models & hand snapping
- improved pistol mechanics & rewritten bullet physics
- much improved player detection, hands will be recognized and shot at now
- World Editor
- create and share your own impossible spaces worlds
- manual and procedural modelling, puzzles & logic, enemies, collectibles, sound and more
- 2D and 3D player emulation
- extensive declarative & data binding capabilities
- everything that is done in the included worlds can easily be done by everyone else as well
- parts of existing worlds can be reused
- all worlds are automatically documented in the world repository https://github.com/WetzoldStudios/traVRsal-worlds
- for all details see the SDK on https://github.com/WetzoldStudios/traVRsal-sdk
- this is one of the biggest additions and alone has hundreds of features
- Procedural Worlds
- the minimum play space requirement could be reduced, now 1.44m by 1.44m is enough to play
- completely new generation algorithm, encounter a different play-through each time you play a world
- corner transitions, making it not possible anymore to guess which direction the next exit will be, leading to true exploration
- many additional randomization options and logic, making for much more interesting worlds
- Challenges & Online Capabilities
- statistics about a run are automatically collected and shown
- post successful runs as challenges to others
- play and beat challenges
- earn points for the global leaderboard
- choose a nickname
- optionally log in with a traVRsal.com account to play the unreleased worlds you are working on
- Scenery
- new main menu
- new outro scene
- new death scene, damage visualization and sounds
- support for ambient sounds in addition to background music
- worlds contain more metadata that is now displayed
- worlds now have skies
- Technical
- split all worlds into addressables
- world repository & API server
- much smaller main app, worlds can be updated without reinstalling the app
- switch from VRTK to VRIF
- switch from Unity 2019 to 2020
- much faster world loading
- much fewer hickups walking through a world (asynchronous activation)
- much better exception handling (no internet, insufficient play space)
- And much more...
Bugfixes
- hundreds of them, most notably:
- no sudden seemingly random death anymore
- bullets often not hitting
- enemy spawning
- enemies appearing out of nowhere
- improved snapping, pinning objects to walls