Skip to content

WheelyMcBones/vickynghi

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

O(sarracino)

O(sarracino) is a Tablut Engine written in C++ with a strong focus on performance. It was written by Federico Terzi and Massimo Schembri for the 2019 yearly challenge hosted by Prof. Mello for the Fundamentals of AI course.

O(sarracino) got the 2nd place out of 22 participants.

Play online

While the original version required a dedicated server to be played, a lighter version has been ported to the web using WebAssembly.

You can play online here.

Performance

In order to achive the best performance, O(sarracino) took advantage of:

  • Multi-threading
  • Bit operations
  • CPU intrinsics (native processor instructions)

The engine is capable to evaluate ( on my Intel i5-8400 machine ) about 35 million possibile moves each second.

Installation

To install the required libraries on Debian:

sudo apt install build-essential pkg-config libjsoncpp-dev cmake

Then to compile the program, first enter the project directory:

cmake CMakeLists.txt -DCMAKE_BUILD_TYPE=Release
make -j 4
ln -s ./cli/osarracino ./osarracino

Using the player

To start the player, type:

./osarracino COLOR -t [TIMEOUT]

# Examples:

# Launch white player with a timeout of 60 seconds
./osarracino white -t 60

# Launch black player with a timeout of 60 seconds
./osarracino black -t 60

To change the number of cores used by osarracino you can use the -j option:

# Launch white player with a timeout of 60 seconds using 4 cores
./osarracino white -t 60 -j 4

About

Tablut AI Engine for 2023/2024 challenge

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C++ 91.6%
  • Python 7.2%
  • Other 1.2%