Exporter 0.2.3
·
48 commits
to main
since this release
You no longer need to convert through FlatBuffers separately. Just make sure you set the path to flatc.exe in the Addon's Preferences.
When you export, make sure you export to a folder that has a copy of the model's original .minfo (Don't put the original .mmesh or .skeleton with it, they will be overwritten)
- Integrated FlatBuffers conversion on export. The exported files will show up in a new folder where you exported to called "_Exported_MInfo"
- Mesh transforms are auto applied
- Quads are automatically converted into tris
- Common errors for missing data/incorrect setups will now show a more understandable and easily readable error.
- Minimum Blender version now correctly bumped up to 3.5
- File explorer for export shows .minfo files for easier user navigation