Replicant2Blender
CURRENTLY IN ALPHA:
- Armature/Bones imports aren't perfect (only seems to work on certain models at the moment).
- Not all DXGI texture formats have been identified yet, so if you find any broken textures or textures failing to extract, please let me know!
- Please let me know of any other issues too (contact me here with an issue or on the NieR:Modding Discord Server).
What does support right now?
- Character meshes.
- Weapon meshes.
- World/Map meshes.
- Honestly, any mesh pack I could find. (Let me know if you find one that doesn't work!)
- Automatic texture extraction, conversion & material node setup (make sure you have Noesis path set in Add-on Preferences).
- Multiple UV maps.
- Vertex groups.
- Basic armature (only for certain models).
- Materials.
Installation Instructions:
- Install Blender (also available on Steam).
- Download this repository as a ZIP (Green button labelled "Code" near the top-right,
Download ZIP). - Launch Blender.
- Go to
Edit > Preferences. - Go to the
Add-onssection and pressInstall...near the top-right. - Select the ZIP you downloaded in step 2 and press
Install Add-on. - Check the tickbox next to
Import-Export: Replicant2Blender (NieR Replicant ver.1.2247... Mesh Pack Importer). - (Optional) If you want automatic texture extraction, conversion & material node setup: open the preferences drop-down for the add-on and set your path to
Noesis.exe(download if you don't have it yet).
Usage:
File > Import > NieR Replicant Mesh Pack- Select a mesh pack (usually prefixed with
msh_). - Have fun!
How do I get extracted mesh packs?
https://github.com/yretenai/kaine/releases
Extra Credits
- Kerilk for structure reversing help.
- yretenai for
kainetool and other help.