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features #23

Open
14 of 23 tasks
XProger opened this issue Nov 26, 2016 · 5 comments
Open
14 of 23 tasks

features #23

XProger opened this issue Nov 26, 2016 · 5 comments
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@XProger
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XProger commented Nov 26, 2016

  • shadow maps
  • environment reflections for crystal
  • reflections for gold Lara
  • ambient cube
  • contact ambient occlusion for Lara
  • ligth source interpolation
  • water surface (simulation, refraction & reflection)
  • braid
  • dual-aiming
  • stereo rendering support for 3D displays
  • trapezoidal texturing
  • ambient cubes interpolation
  • static ambient occlusion calculation
  • simple shadow projection for FFP GAPI (without self-shadowing)
  • ESM soft shadows
  • HTC Vive & Oculus Rift support
  • Google VR support
  • low-pass filter for air<->underwater sounds
  • flame simullation
  • heat haze effect for flame and lava
  • normal mapping
  • geometry, textures and animations dump and replace
  • underwater dust
@XProger XProger added this to the alpha 2 milestone Nov 26, 2016
@XProger XProger self-assigned this Nov 26, 2016
XProger added a commit that referenced this issue Dec 19, 2016
…zle flash alpha; increase light radius by 2; #15 WebGL version on Safari/Edge fix audio and shadows support
XProger added a commit that referenced this issue Dec 20, 2016
XProger added a commit that referenced this issue Dec 21, 2016
XProger added a commit that referenced this issue Dec 25, 2016
…ge room and static mesh into one mesh (reduce count of DIPs by ~x10 times)
XProger added a commit that referenced this issue Dec 27, 2016
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XProger added a commit that referenced this issue Mar 7, 2018
XProger added a commit that referenced this issue Mar 10, 2018
…ity in cutscenes, fix water reflection for additive blended geometry
XProger added a commit that referenced this issue Mar 11, 2018
XProger added a commit that referenced this issue Mar 13, 2018
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XProger added a commit that referenced this issue Apr 18, 2018
…and iOS devices), optimize caustics projection code;
XProger added a commit that referenced this issue Sep 23, 2018
XProger added a commit that referenced this issue Sep 30, 2018
@XProger XProger removed this from the beta (playable game) milestone Jan 13, 2019
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