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tweaked the MlMeshing2.generated class to be able to allocate the block info and better support the native types Updated LuminSpatialMeshObserver to process mesh info. Still needs to be tested on device. TODO: finish mesh generation
# Conflicts: # XRTK.Lumin/Packages/com.xrtk.lumin/Runtime/Providers/SpatialAwarenessSystem/SpatialObservers/LuminSpatialMeshObserver.cs
Hands still need some TLC
Still has known issues with displaying the spatial mesh but I can address that in 0.3 |
updated project to 2019.4.16f1
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Dec 25, 2020
* added a better check for lumin remote support libraries * add license header to LabDriver * log output from lab driver * temp commented out code in lumin spatial mesh observer * removed mlsdk env check * updated lumin remote * fixed missing meta files in remote support libraries * A little closer to the goal. UNTESTED! tweaked the MlMeshing2.generated class to be able to allocate the block info and better support the native types Updated LuminSpatialMeshObserver to process mesh info. Still needs to be tested on device. TODO: finish mesh generation * finished writing the mesh generation, needs to be tested * just some tweaks * set mesh at the end * remove the whitespace from the mesh name * fixed ignored paths * Fixed controllers and hands Hands still need some TLC * updated package info updated project to 2019.4.16f1
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XRTK - Mixed Reality Toolkit Pull Request
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