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Roundy and crispy!

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@XorTroll XorTroll released this 23 Mar 14:47
· 97 commits to master since this release

Changelog

  • Rendering:

    • The internal application rendering system has slightly changed to improve dialogs' rendering, which has also changed some rendering callbacks for elements.
    • New functions have been added into SDL2-based rendering system, mostly related to round shapes.
  • Dialogs have been redesigned, without the old fullscreen, round shapes. Now the right joystick allows fast moving among options, and all the margins and sizes are automatically computed.

  • Elements:

    • Rounded shapes have been added, now applying to progress bars and dialogs.
    • Some element destructors have been fixed and/or improved.
  • Added a WIP focus system, which is barely untested:

    • It's based in Windows's focus system with UI elements.
    • Only an element has focus, and focus is changed via touch or R-Stick, based on stick directions.
    • As said it's WIP, so might not work as expected. By default elements don't use the focus system.