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Easy way to prepare OpenGL3 shaders for Sokol-rs consumption

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shader-sokol-easy

Easy way to prepare OpenGL3 shaders for Sokol-rs consumption

Edit vert.glsl, frag.glsl and shader_code.rs to change parameters. Run the program, it will add the appropriate byte arrays to shader_code.rs and create a shader.rs file.

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Easy way to prepare OpenGL3 shaders for Sokol-rs consumption

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