Concept of a fitness app.
Check this project on dribbble.
- iOS 9.0+
- Xcode 7
- Swift 2
use_frameworks! pod ‘FitTrack’, '~> 0.1.0’
At first, import FitTrack:
Then create animation view, for example, as outlet:
@IBOutlet private weak var animationView: AnimationView!
Then create collection of activities and configure animation view (pass these activities to animation view):
let activities = ActivityDataProvider.generateActivities() animationView.configureSubviews(activities.count, activities: activities)
Сreation of activity is as follows:
// bike activity let bikeLabelConfigurator = LabelConfigurator(textColor: UIColor.bikeActivityColor(), titleFontName: "SFUIText-Light", titleFontSize: 24, currentProgressFontName: "SFUIText-Bold", currentProgressFontSize: 48, goalFontName: "SFUIText-Light", goalLabelFontSize: 14) let bikeActivityResource = ActivityResource(normalActivityButtonImage: UIImage(named: "bike_normal")!, selectedActivityButtonImage: UIImage(named: "bike_active")!, gradientImage: UIImage(named: "grad_green")!, labelConfigurator: bikeLabelConfigurator) let bikeActivity = Activity(title: "Miles", goal: 2.5, currentProgress: 2, activityResource: bikeActivityResource) activities.append(bikeActivity)
After configure animation view need to start animation:
For more information, please, see example.
Have fun! :)
Let us know!
We’d be really happy if you sent us links to your projects where you use our component. Just send an email to email@example.com And do let us know if you have any questions or suggestion regarding the animation.
P.S. We’re going to publish more awesomeness wrapped in code and a tutorial on how to make UI for iOS (Android) better than better. Stay tuned!
The MIT License (MIT)
Copyright © 2017 Yalantis
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