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Default movement type is linear; can specify movement type for each frame #2

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I made it so all platforms move linearly by default. You can specify easing by using frame [ ] . <"mvmttypepos" or "mvmttyperot"> . <'x' or 'y' or 'z'> = E .

I also put my source files (save for mtl) for my level Nodes with the second triangle's movement easing.

…rame

All platforms move linearly by default. Can specify easing by using frame [ <index> ] . <"mvmttypepos" or "mvmttyperot"> . <'x' or 'y' or 'z'> = E
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