Default movement type is linear; can specify movement type for each frame #2
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I made it so all platforms move linearly by default. You can specify easing by using frame [ ] . <"mvmttypepos" or "mvmttyperot"> . <'x' or 'y' or 'z'> = E .
I also put my source files (save for mtl) for my level Nodes with the second triangle's movement easing.