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- Exhumed: Extend 57d54a2 to back up the player's bobangle variable…
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… as well at the map's end.
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mjr4077au committed Jan 15, 2022
1 parent 4b9ea92 commit 520c03b
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions source/games/exhumed/src/exhumed.cpp
Expand Up @@ -463,6 +463,7 @@ void GameInterface::Ticker()

if (EndLevel > 1) EndLevel--;
PlayerList[nLocalPlayer].pActor->backuppos();
obobangle = bobangle;
int flash = 7 - abs(EndLevel - 7);
videoTintBlood(flash * 30, flash * 30, flash * 30);
if (EndLevel == 1)
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