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A simple visualization of the rasengan of Naruto

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Rasengan

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A simple visualization implementaion of the rasengan of Naruto

there is no complict techniques:

1.If you are familiar with OpenSceneGraph, I believe you can just download the source code and run it in a new program

2.I use the instancing model to draw lots of geometries

3.In the geometry shader, I change the input triangle into long thin strip

4.Some random effect was created using time function and trigonometric function

这是一个利用OpenSceneGraph开源图形引擎编写的简单的《火影忍者》中漩涡鸣人的绝招螺旋丸的可视化例子。

这个例子并没有使用很复杂的技术:

1.如果你用过OpenSceneGraph,你可以下载源码并自己新建项目运行该例子

2.用到了OpenSceneGraph/OpenGL的实例化来渲染

3.在几何着色器阶段改变了输入顶点着色器图元的形状:由小三角形变成了细长的条带

4.利用时间函数和三角函数生成了一些随机的效果

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