Releases: ZerdBG3/RAW
Releases · ZerdBG3/RAW
v4.0.3.0
What's Changed
- Fixes the defaultAction option disabling by @FelipeRenault in #202
Full Changelog: v4.0.2.1...v4.0.3.0
v4.0.2.1
What's Changed
- Brazilian Portuguese Localization by @FelipeRenault in #201
Full Changelog: v4.0.2.0...v4.0.2.1
v4.0.2.0
What's Changed
- Adding italian localization by @KilayPoE2 in #199
- Few spell changes and new icons by @FelipeRenault in #200
New Contributors
- @KilayPoE2 made their first contribution in #199
Full Changelog: v4.0.1.0...v4.0.2.0
v4.0.1.0
v4.0.0.1
What's Changed
- Fixes offhand attacks not being available by @FelipeRenault in #190
Full Changelog: v4.0.0.0...v4.0.0.1
v4.0.0.0
v3.5.2.0
What's Changed
- Remove IsAttack from custom attack spells
- The
IsAttack
flag is usually used to denote the main attack for the character. HavingIsAttack
on non-usable spells meant that they could take priority over unarmed attack when no weapon is equipped
- The
- Adds German Localization
- Thanks @michalnh for testing the workings of new localization files and providing the actual translation for German
Full Changelog: v3.5.1.0...v3.5.2.0
v3.5.1.0
What's Changed
- Adjust Barbarian Wild Magic Shadowy Tendrils to only damage enemies
- Gives players that are using the ⚙️
weaponSets
option all default weapon attacks (Main Hand and Off-Hand Attack, for Melee and Ranged, plus the Unnarmed Attack), so they can organize their hotbar properly even when switching gears - The attacks given are different from the ones granted by weapons, so the hotbar will still receive new attacks when equipping weapons, but the default ones the player has will never go away and players can ignore the ones added by items
Full Changelog: v3.5.0.0...v3.5.1.0
v3.5.0.0
v3.4.0.0
What's Changed
- Concentration Failsafe and misc changes by @FelipeRenault in #177
Full Changelog: v3.3.1.0...v3.4.0.0