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BenchmarkDotNet.Godot allows developers to easily conduct performance testing and benchmarking within the Godot engine, enabling them to assess the efficiency of their code and identify potential performance bottlenecks.

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ZerxZ/BenchmarkDotNet.Godot

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BenchmarkDotNet.Godot

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BenchmarkDotNet.Godot allows developers to easily conduct performance testing and benchmarking within the Godot engine, enabling them to assess the efficiency of their code and identify potential performance bottlenecks.

Dependencies

GDTask.Nuget

BenchmarkDotNet

Installation via Nuget

For .Net CLI

dotnet add package BenchmarkDotNetGodot
dotnet add package BenchmarkDotNet
dotnet add package GDTask

For Package Manager Console:


NuGet\Install-Package BenchmarkDotNetGodot
NuGet\Install-Package BenchmarkDotNet
NuGet\Install-Package GDTask

For Package Reference:

<ItemGroup>
    <PackageReference Include="BenchmarkDotNetGodot" Version="*" />
    <PackageReference Include="BenchmarkDotNet" Version="*" />
    <PackageReference Include="GDTask" Version="*" />
</ItemGroup>

Basic API usage

using Godot;
using BenchmarkDotNet.Godot.Running;

public partial class BenchmarkRun : Node
{

    public override void _Ready()
    {
        GodotBenchmarkRunner.RunWithBBCodeAsync<BenchmarkTest>(isDebug:true);
    }
}
------
using Godot;
using BenchmarkDotNet.Attributes;
using BenchmarkDotNet.Godot.Attributes;
using BenchmarkDotNet.Godot.Attributes.Jobs;
using BenchmarkDotNet.Order;

[Orderer(SummaryOrderPolicy.FastestToSlowest)]
[MemoryDiagnoser, GodotSimpleJob]
public partial class BenchmarkTest : Node
{
    [GodotBenchmark]
    public void TestNode()
    {
        var Parent = new Node();
        AddChild(Parent);
        for (int i = 0; i < 1000; i++)
        {
            var node = new Node();
            Parent.AddChild(node);
        }
        Parent.QueueFree();

    }
    [Benchmark]
    public void TestNodeCallDeferred()
    {
        var Parent = new Node();
        CallDeferred(MethodName.AddChild, Parent);
        for (int i = 0; i < 1000; i++)
        {
            var node = new Node();
            Parent.CallDeferred(MethodName.AddChild, node);
        }
        Parent.CallDeferred(Godot.Node.MethodName.QueueFree);
    }
}

Api

BenchmarkDotNet Type BenchmarkDotNet.Godot Type
DryJob GodotDryJob
SimpleJob GodotSimpleJob
ShortRunJob GodotShortRunJob
MediumRunJob GodotMediumRunJob
LongRunJob GodotLongRunJob
VeryLongRunJob GodotVeryLongRunJob

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BenchmarkDotNet.Godot allows developers to easily conduct performance testing and benchmarking within the Godot engine, enabling them to assess the efficiency of their code and identify potential performance bottlenecks.

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