Skip to content

Commit

Permalink
fixed bug when building the game on ST2
Browse files Browse the repository at this point in the history
bug was introduced in ST3 update, thx @arkazoid for pointing it out:
#22
  • Loading branch information
Florian Zinggeler authored and Florian Zinggeler committed Nov 18, 2013
1 parent f80f4b0 commit 49cf63b
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions UnrealBuildSystem.py
Original file line number Diff line number Diff line change
Expand Up @@ -569,12 +569,12 @@ def run(self): # gets called when the thread is created
if ST3:
print_to_panel(self._collector.view, line, bLog=True)
else:
sublime.set_timeout(lambda: print_to_panel(self._collector.view, line[:]), 0, bLog=True)
sublime.set_timeout(lambda: print_to_panel(self._collector.view, line[:], bLog=True), 0)
else:
if ST3:
print_to_panel(self._collector.view, line, False, bLog=True)
else:
sublime.set_timeout(lambda: print_to_panel(self._collector.view, line[:], False), 0, bLog=True)
sublime.set_timeout(lambda: print_to_panel(self._collector.view, line[:], False, bLog=True), 0)
if not ST3:
time.sleep(0.002)

Expand Down

0 comments on commit 49cf63b

Please sign in to comment.