A learning experience into Rust, and the bevy game engine. This repo hods a prototype for a pixel-dungeoncrawler. It is not ready to be played. Currently you can move around, and mindless enemies spawn that do nothing.
If you want to 'play' (as stated, the game is not ready to be played) the game, clone the repo and run it like any normal Rust program.
cargo run --release
To read the documentation, type:
cargo doc --open
- Combat
- Enemy logic
- Procedural generation
- Items
- more...
- libasound2-dev
- libudev-dev