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Release v0.9.8

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@Zulfen Zulfen released this 05 Aug 16:02
· 25 commits to master since this release

Bug fixes and new features!

This is a large update that reworks alot of the code and should hopefully fix bugs and issues people were having!
A bunch of new features have been added which should make the plugin alot more useful as well!

NOTE: ZulfBungee now requires ProtocolLib, of which you can download the latest build from here if you don't already have it.

Bug fixes

  • Fixed many problems relating to events (see issues like #33) so that they work and should return what is expected.
  • Fixed potential connection issues.
  • Fixed some network variable issues relating to serilization.

New features

  • The plugin now supports messaging channels so that you won't have to manually set it up, it should just be plug and play now! Take a look at the config if you would like to try this out. Socket connections will still work as expected.
  • Experimental support for case-insenstive network variables. It might have some issues though, so it's disabled by default. (see #29)
  • Server messages now should support any kind of data instead of just text! (see new syntax below on how to use this)

New syntax

  • Added a previous server expression to the switch event: (event-previousserver|[the] previous server)
  • Added an IP expression for proxy players: proxyplayer's IP
  • Added a virtual host expression for proxy players so you can see what IP they used to join the server with (e.g. mc.server.org): proxyplayer's virtual host
  • Added a message data expression to the server message event: (event-data|[the] [message] data)

Final note

Thanks for waiting so long for this release! As ever, please report bugs in the issue tab, or message me privately on Discord. (my username is zulfen)

Full Changelog: v0.9.7...v0.9.8