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gizmo is not responding #41
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I can't fix this yet, it's a problem with Godot godotengine/godot#17499 |
Can we use an area node with three collision shapes( cylinder or capsule or even box) each for one axis to receive input events? |
That would be crazy indeed... it should not be that complicated to fix this. What must happen is, when the base plugin (Spatial) receives Gizmo input, it should not forward input to the specialized part (HTerrain). |
Just try it once, if it feels like an overkill, remove it. |
I won't do this because I know already it's overkill and overcomplicated... |
That's OK, hope the engine fix is provided soon. |
the gizmo for HTerrain node is not responding, has to be edited manually in inspector.
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