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Launcher Options

geneishouko edited this page Jun 20, 2019 · 3 revisions

Launcher

Graphics

After running the game, you will be presented with the following window:

Most of the features here are self-explanatory. But here are some things you should keep in mind

  • Resolution - You can write custom values if you want.
  • Blur - Using blur might cause some issues.
  • Software Vertex Processing - Uses the CPU, and not the dedicated graphics card, to display 3D graphics.

Settings & Toggles

Here is where you configure a lot of options.

Settings

  • Default log priority - Set what messages will show up in the console window, and in logfile.txt in the AAU folder. If you set it to critical it will list only critical failures. If you set it to spam, it will catch all messages. It is recommended to keep this on info.
  • Modcard files - AAU can embed assets into cards. Those cards are called modcards. When a card is loaded in editor or play for the first time, those assets are extracted. This setting is for how you want to handle that extraction:
    • Ask - Before extraction, display a popup listing all new files that will be extracted and where they will be extracted.
    • Always extract - No-prompt extraction of all new mod files. Old files will not extract/overwrite your existing files.
    • Don't extract - Nothing is extracted and modcards won't look right unless you already have their materials by other means.
  • Screenshot Format - Set the screenshot format for the game and the Maker.
  • pp2 settings - Only for installs that use pp2. Don't touch if you don't know what it does already.

Toggles

  • Use ux theme - Set launcher UI cosmetic setting.
  • AAU edit dialogue on top - Force the AAU edit dialogue to stay on top of the Maker render window.
  • Mesh/texture overrides/hooks - Enable/disable reading AAU overrides.
  • H AI - Enable/disable H-AI for Scheming forcing.
  • Evil lovers H-AI - Enable/disable H-AI for Evil daily-H.
  • Triggers and Modules - Enable/disable the UI for, and effects of, Triggers and Modules.
  • .pp file shadowing/sets - Enable/disable reading shadow sets.
  • Reorder H buttons - Enable/disable infinite pose buttons in H-mode.
  • Use .pp2 resource loader - Enable/disable the use of .pp2-format mods.
  • Enable .pp2 defrag/profiling - Enable/disable .pp2 background functionality that makes them load even faster. Keep it on.
  • Use .ppx resource loader - Don't touch if you don't know what it does already. Ask in the help center if curious.
  • MkIII (chinpo .bmp -> .tga texture) - Enable/disable the tga genital textures for the 3D uncensors (Mk III, Ex-S, etc). Do not enable if using SVII or censored.
  • List card file names - Display cards by their browser file names instead of their character names.
  • Show subtitles - One of two toggles required to enable/disable subtitles. See the Scripts tab.

Scripts

Configure even more additional options.

  • Subtitles - One of two toggles required to enable/disable subtitles. Enable both if you want subs.
  • wined3d - Use OpenGL instead of Direct3D rendering. Use if having problems with 3D graphics.
  • win10fix - Fixes the Win10 FPS issues. Check it if you're using windows 10.
  • stats - For developers only. Adds console commands to show some class data.
  • reshade - Facilitates using ReShade for visual tweaks.
  • fakereg - Creates fake registry entries so registry fixing is not longer required. Only works with single-folder installs.
  • charex - For developers only. Logs calls to character structs.
  • butthurt - Enable an interruption cooldown, to stop getting overwhelmed in your Rainbow class.
  • aaface - Enable all AAFace functionalities, including clothing in the Maker, dropdowns for faces/hairs/nipples/lips, etc. Do not turn this off.
  • poser - Enable/disable the poser
  • edit - DO NOT TURN THIS OFF. IF YOU DISABLE THIS SCRIPT AND TRY TO SAVE A NEW CARD IT DESTROYS THE CARD. When saving cards you can preserve the card face (snowflake) by holding ctrl while you save and then selecting it in the options that appear.
  • hirestex - Enables textures of pretty much any size, so you can get very detailed in override textures.
  • unlocks - Unlock sliders/traits/gay sex/partner position swapping in sex. Originally from Frontier and All-Sex Unlocked launcher. It is highly recommended that you open settings for this and enable homosex, or some modules might cause you to crash.
  • fixlocale - Fixes locale issues without the need of a locale emulator.
  • makertrans - Translate the Maker. Originally part of the Maker Tweak dll.
  • playtrans - Club/Locations translation for Play.
  • facecam - Enable POV mode in H. See the POV page in this guide for details.
  • geass - Enable Geass cheat for 999% on all actions. Settings control cheat key, if effect is global which cheat is enabled, and what chance result is displayed (999% or your 'real' chance). Originally a Frontier function. Modules have priority over geass.
  • jizou - Enable portable jizou and midday class/PC changing (do not do this, it's currently bugged). Originally from Frontier. Set button in the settings and press to open jizou.
  • timewarp - Enable the ability to go back in time, by period or by day. Set button in settings. Originally a Frontier function.
  • borderless - Enable borderless windowed fullscreen to allow alt-tabbing. Originally part of the subtitle overlay.
  • launcher - Don't disable this.

Console

Watch your game's data

Displays data from your game based on your "Default log priority" setting in the AA2Unlimited tab. This is exported as the logfile.txt after each session.

SetLoadOverrides

One additional feature of the console is that it can set various rules for the game, like "Always enable breast physics/remove the invisibra." This functionality is called Setting Load Overrides, or SetLoadOverrides for short. To activate a SetLoadOverride, simply type the text into the console input field and press "Run." The list below explains the bahavior of each byte in the overrides. You can combine the modified bytes to combine effects.

  • SetLoadOverrides(2, 2, -1) - All default
  • SetLoadOverrides(0, nil, nil) - Skirt
  • SetLoadOverrides(1, nil, nil) - No skirt
  • SetLoadOverrides(2, nil, nil) - Default behavior for skirts
  • SetLoadOverrides(nil, 0, nil) - Remove invisibra
  • SetLoadOverrides(nil, 1, nil) - Force invisibra
  • SetLoadOverrides(nil, 2, nil) - Default behavior for invisibras `
  • SetLoadOverrides(nil, nil, 0) - No eye tracking
  • SetLoadOverrides(nil, nil, 1) - Eyetrack: fast
  • SetLoadOverrides(nil, nil, 2) - Eyetrack: slow
  • SetLoadOverrides(nil, nil, 3) - Look away
  • SetLoadOverrides(nil, nil, 4) - Look away
  • SetLoadOverrides(nil, nil, 5) - Eyetrack: slowest
  • SetLoadOverrides(nil, nil, -1) - Eyetrack: default

Poser Lighting Fix

There is a known visual bug such that, when loading more than 11 characters in the poser, characters 12 and 13 are not affected by the game's light sources. This can be fixed with the following console command: walk_fixlight(GetCharacter(10).m_xxLegs.m_root,2)