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Fix Godot CLI arguments to use --headless everywhere #113

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merged 1 commit into from
Dec 21, 2023

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Calinou
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@Calinou Calinou commented Jun 12, 2023

  • Use long-form --verbose and --editor for better readability.

@Calinou Calinou added the bug Something isn't working label Jun 12, 2023
@jtuchel jtuchel mentioned this pull request Jun 12, 2023
@OverloadedOrama
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--headless doesn't exist in Godot 3.x, right? test-project seems to be a Godot 3.x project, and GODOT_VERSION is set to 3.3.4. Maybe the test project should be updated to Godot 4.x as well?

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Calinou commented Jun 13, 2023

test-project seems to be a Godot 3.x project, and GODOT_VERSION is set to 3.3.4.

Ah, I didn't notice that. In any case, unknown CLI arguments are ignored, so this change is backwards-compatible.

.github/workflows/godot-ci.yml Outdated Show resolved Hide resolved
- Use long-form `--verbose` and `--editor` for better readability.
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Windows build problems
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