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Add support for harvesters which are a refinery at the same time
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abcdefg30 committed Oct 12, 2016
1 parent 23743a5 commit 81a86e2
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187 changes: 187 additions & 0 deletions Activities/DirectlyCollectResources.cs
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#region Copyright & License Information
/*
* Copyright 2016 OpenRA.Mods.AS Developers (see AUTHORS)
* This file is a part of a third-party plugin for OpenRA, which is
* free software. It is made available to you under the terms of the
* GNU General Public License as published by the Free Software
* Foundation. For more information, see COPYING.
*/
#endregion

using System.Collections.Generic;
using System.Drawing;
using OpenRA.Activities;
using OpenRA.Mods.AS.Traits;
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Pathfinder;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;

namespace OpenRA.Mods.AS.Activities
{
public class DirectlyCollectResources : Activity
{
readonly RefineryHarvester harv;
readonly RefineryHarvesterInfo harvInfo;
readonly Mobile mobile;
readonly MobileInfo mobileInfo;
readonly ResourceLayer resLayer;
readonly ResourceClaimLayer territory;
readonly IPathFinder pathFinder;
readonly DomainIndex domainIndex;

CPos? avoidCell;
bool refiningResources;

public DirectlyCollectResources(Actor self, RefineryHarvester harv)
{
this.harv = harv;
harvInfo = harv.Info;
mobile = self.Trait<Mobile>();
mobileInfo = self.Info.TraitInfo<MobileInfo>();

var worldActor = self.World.WorldActor;
resLayer = worldActor.Trait<ResourceLayer>();
territory = worldActor.TraitOrDefault<ResourceClaimLayer>();
pathFinder = worldActor.Trait<IPathFinder>();
domainIndex = worldActor.Trait<DomainIndex>();
}

public DirectlyCollectResources(Actor self, RefineryHarvester harv, CPos avoidCell)
: this(self, harv)
{
this.avoidCell = avoidCell;
}

public override Activity Tick(Actor self)
{
if (IsCanceled || NextActivity != null)
return NextActivity;

if (refiningResources)
{
refiningResources = harv.RefineResources();
return this;
}

// TODO:
if (harv.IsFull)
{
refiningResources = true;
return this;
}

var closestHarvestablePosition = ClosestHarvestablePos(self);

// If no harvestable position could be found, either deliver the remaining resources
// or get out of the way and do not disturb.
if (!closestHarvestablePosition.HasValue)
{
if (!harv.IsEmpty)
{
refiningResources = true;
return this;
}

var unblockCell = harv.LastHarvestedCell ?? self.Location;
var moveTo = mobile.NearestMoveableCell(unblockCell, 2, 5);
self.QueueActivity(mobile.MoveTo(moveTo, 1));
self.SetTargetLine(Target.FromCell(self.World, moveTo), Color.Gray, false);

// TODO: The harvest-deliver-return sequence is a horrible mess of duplicated code and edge-cases
var notify = self.TraitsImplementing<INotifyHarvesterAction>();
foreach (var n in notify)
n.MovingToResources(self, moveTo, this);

var randFrames = self.World.SharedRandom.Next(100, 175);

// Avoid creating an activity cycle
var next = NextActivity;
NextActivity = null;
return ActivityUtils.SequenceActivities(next, new Wait(randFrames), this);
}
else
{
// Attempt to claim a resource as ours
if (territory != null && !territory.ClaimResource(self, closestHarvestablePosition.Value))
return ActivityUtils.SequenceActivities(new Wait(25), this);

// If not given a direct order, assume ordered to the first resource location we find:
if (!harv.LastOrderLocation.HasValue)
harv.LastOrderLocation = closestHarvestablePosition;

self.SetTargetLine(Target.FromCell(self.World, closestHarvestablePosition.Value), Color.Red, false);

// TODO: The harvest-deliver-return sequence is a horrible mess of duplicated code and edge-cases
var notify = self.TraitsImplementing<INotifyHarvesterAction>();
foreach (var n in notify)
n.MovingToResources(self, closestHarvestablePosition.Value, this);

return ActivityUtils.SequenceActivities(mobile.MoveTo(closestHarvestablePosition.Value, 1), new DirectlyHarvestResource(self), this);
}
}

/// <summary>
/// Finds the closest harvestable pos between the current position of the harvester
/// and the last order location
/// </summary>
CPos? ClosestHarvestablePos(Actor self)
{
if (CanHarvestAt(self, self.Location))
return self.Location;

// Determine where to search from and how far to search:
var searchFromLoc = harv.LastOrderLocation ?? self.Location;
var searchRadius = harv.LastOrderLocation.HasValue ? harvInfo.SearchFromOrderRadius : harvInfo.SearchFromProcRadius;
var searchRadiusSquared = searchRadius * searchRadius;

// Find any harvestable resources:
var passable = (uint)mobileInfo.GetMovementClass(self.World.Map.Rules.TileSet);
List<CPos> path;
using (var search = PathSearch.Search(self.World, mobileInfo, self, true,
loc => domainIndex.IsPassable(self.Location, loc, passable) && CanHarvestAt(self, loc))
.WithCustomCost(loc =>
{
if ((avoidCell.HasValue && loc == avoidCell.Value) ||
(loc - self.Location).LengthSquared > searchRadiusSquared)
return int.MaxValue;
return 0;
})
.FromPoint(self.Location)
.FromPoint(searchFromLoc))
path = pathFinder.FindPath(search);

if (path.Count > 0)
return path[0];

return null;
}

bool CanHarvestAt(Actor self, CPos pos)
{
var resType = resLayer.GetResource(pos);
if (resType == null)
return false;

// Can the harvester collect this kind of resource?
if (!harvInfo.Resources.Contains(resType.Info.Name))
return false;

if (territory != null)
{
// Another harvester has claimed this resource:
ResourceClaim claim;
if (territory.IsClaimedByAnyoneElse(self as Actor, pos, out claim))
return false;
}

return true;
}

public override IEnumerable<Target> GetTargets(Actor self)
{
yield return Target.FromCell(self.World, self.Location);
}
}
}
76 changes: 76 additions & 0 deletions Activities/DirectlyHarvestResource.cs
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#region Copyright & License Information
/*
* Copyright 2016 OpenRA.Mods.AS Developers (see AUTHORS)
* This file is a part of a third-party plugin for OpenRA, which is
* free software. It is made available to you under the terms of the
* GNU General Public License as published by the Free Software
* Foundation. For more information, see COPYING.
*/
#endregion

using OpenRA.Activities;
using OpenRA.Mods.AS.Traits;
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;

namespace OpenRA.Mods.AS.Activities
{
public class DirectlyHarvestResource : Activity
{
readonly RefineryHarvester harv;
readonly RefineryHarvesterInfo harvInfo;
readonly IFacing facing;
readonly ResourceClaimLayer territory;
readonly ResourceLayer resLayer;
readonly BodyOrientation body;

public DirectlyHarvestResource(Actor self)
{
harv = self.Trait<RefineryHarvester>();
harvInfo = harv.Info;
facing = self.Trait<IFacing>();
body = self.Trait<BodyOrientation>();
territory = self.World.WorldActor.TraitOrDefault<ResourceClaimLayer>();
resLayer = self.World.WorldActor.Trait<ResourceLayer>();
}

public override Activity Tick(Actor self)
{
if (IsCanceled || harv.IsFull)
{
if (territory != null)
territory.UnclaimByActor(self);

return NextActivity;
}

harv.LastHarvestedCell = self.Location;

// Turn to one of the harvestable facings
if (harvInfo.HarvestFacings != 0)
{
var current = facing.Facing;
var desired = body.QuantizeFacing(current, harvInfo.HarvestFacings);
if (desired != current)
return ActivityUtils.SequenceActivities(new Turn(self, desired), this);
}

var resource = resLayer.Harvest(self.Location);
if (resource == null)
{
if (territory != null)
territory.UnclaimByActor(self);

return NextActivity;
}

harv.AcceptResource(resource);

foreach (var t in self.TraitsImplementing<INotifyHarvesterAction>())
t.Harvested(self, resource);

return ActivityUtils.SequenceActivities(new Wait(harvInfo.BaleLoadDelay), this);
}
}
}

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