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Tracks – Surface tweaks

Ilja Jusupov edited this page May 14, 2024 · 1 revision

Along with regular surface properties, such as FRICTION or DAMPING, there are now some extra ones added by CSP.

  • _EXT_SURFACE_TYPE: type of the surface (overrides guessing based on WAV).
    • EXTRATURF;
    • GRASS;
    • GRAVEL;
    • KERB;
    • OLD;
    • SAND.
  • _EXT_SURFACE_TYPE_MODIFIER: adjusts SurfacesFX behavior for sand, grass and gravel. Default value is REGULAR.
    • LOOSE;
    • REGULAR;
    • FIRM.
  • _EXT_PERLIN_NOISE: set to 0 to make sure sine noise will be used despite CSP settings, or to 1 to replace sine noise with perlin noise (SIN_HEIGHT and SIN_LENGTH would still be used, but now for perlin instead).
  • _EXT_PERLIN_OCTAVES: number of octaves for perlin noise, from 1 to 10.
  • _EXT_PERLIN_PERSISTENCE: perlin noise persistence (amplitude multiplier for following octaves).

Note: if surface type is not set explicitly, SurfacesFX will activate for surfaces with DIRT_ADDITIVE ≥ 0.7, or surfaces with DIRT_ADDITIVE ≥ 0.3 and (FRICTION < 0.9 or WAV set to “grass.wav”, “gravel.wav” or “sand.wav”).

General Information

Car Physics

Track Physics

Car & Track Configs

Car Configs

Instruments
Miscellaneous

Track Configs

Post-processing Filters

Python Apps

Lua Apps

Server Configs

Other Things

Unrelated to Custom Shaders Patch

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