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Save game time compatibility #1098
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To support savegames we need to additionally ensure PFH with time intervals survive savegames on CBA. |
Anything progress this issue? :) Just a little info please. Thx! |
I'm hijacking this. Requires some changes in CBA. For anyone waiting on this: my personal goal is to finish this with the release of the Expansion / Tanoa (, because the new editor changes some details). ref: #3150 |
👍 |
Is it possible to make ACE3 save game compatible by removing some lesser needed pbo's? If yes, which ones are most likely responsible for breaking save games? ty |
No. It's a core issue. |
Fixed with #3516 |
This is a future work item for saved game compatability concerning time:
esteldunedain [8:07 AM]
it's basically a if _newACE_time < ACE_time then _newACE_time = ACE_time
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